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Kling 2.6 Motion Control is a specialized multimodal model developed by Kuaishou that enables precise motion transfer from reference videos to character images. By combining a Reference Image (your character) and a Motion Reference Video (the action), the AI applies the movement, expression, and pacing of the video to your static character while maintaining their identity. Unlike standard image-to-video generation that guesses motion from text prompts, Motion Control uses a reference video as the movement blueprint. The model acts as a digital puppeteer, extracting choreography from your reference video and applying it to your character with cinema-grade fidelity.

What Kling 2.6 Motion Control is good at

  • Complex motion handling: Execute complicated sequences like dance routines, martial arts, or athletic movements without losing character coherence. The model understands weight transfer and momentum for realistic physical impact.
  • Precision hand and finger performance: Hands have traditionally been a weak point for AI video. This feature specifically improves finger articulation and hand movements by mimicking real footage, making it ideal for presentations and demonstrations.
  • Scene and environment flexibility: Use text prompts to change the environment while the character continues their referenced motion. You’re not limited to the reference video’s background.
  • Advanced camera and perspective modes: Granular control over how the camera interprets your reference with distinct orientation modes.
  • 30-second one-shot support: Generate continuous actions up to 30 seconds in a single generation, enabling uninterrupted character motion for narrative scenes.

Use it in ComfyUI

Kling 2.6 Motion Control workflows

Run the motion control workflow in ComfyUI, locally or on Comfy Cloud